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AI Insights · Timothy · January 2023

Top Educational Games on iOS in Ireland: Q4 2022 Performance

Explore the performance trends of the top 5 educational games on iOS in Ireland during Q4 2022, including downloads, revenue, and active users.

Top Educational Games on iOS in Ireland: Q4 2022 Performance

In the fourth quarter of 2022, the top five educational games on iOS in Ireland showcased diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active user trends for each of these apps, based on data from Sensor Tower.

Reading Eggs - Learn to Read from Blake eLearning saw a varied performance in Q4 2022. Weekly revenue peaked at around $4.1K in early October and fluctuated throughout the quarter, ending at approximately $2.4K in the final week of December. Downloads started at 233 in late September and declined to 159 by the end of the year. Active users also saw a decrease from 2.2K to 1.8K over the same period.

Lingokids - Play and Learn, published by Monkimun Inc, experienced notable revenue fluctuations. The highest weekly revenue reached $1.8K in late November, while the lowest was around $0.9K in mid-October. Downloads showed a relatively stable trend, peaking at 292 in late October and ending the quarter at 259. Active users gradually increased from 567 to 729 over the quarter.

MindPal - Brain Training Games by Elektron Labs Inc. showed a mixed performance. Revenue peaked at $789 in late October, with the lowest weekly revenue at $360 in mid-December. Downloads ranged from a high of 424 in late October to a low of 232 in early October. Active users fluctuated throughout the quarter, peaking at 3.9K in late October and settling at 3.4K by the end of December.

Speech Blubs: Language Therapy, from Blub Blub Inc., had a variable revenue trend, peaking at $458 in late November and dropping to $181 in mid-December. Downloads saw a significant decline, starting at 95 in late September and reaching zero by mid-December. Active users also decreased from 318 to 221 over the quarter.

Kiddopia - Kids Learning Games by Kiddopia, Inc. exhibited a steady revenue increase, peaking at $424 in late November. Weekly downloads fluctuated, with a high of 117 in late October and a low of 14 in mid-December. Active users showed a general upward trend, starting at 700 and reaching 705 by the end of December.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023